ChatManager = {}if CLIENT then	net.Receive("ChatMessage", function()		local args = net.ReadTable()		ChatManager:AddText(args)	end)		function ChatManager:AddText(args)		PrintTable(args)		chat.AddText(unpack(args))	endendif SERVER then	function ChatManager:SendToClient(args, pl)		net.Start("ChatMessage")		net.WriteTable(args)		net.Send(pl)	endend